Cockroach

Pump.fun told us to study the cockroach. So we did.

Kill one.Ten more appear.

Buy $COCKROACH on pump.fun
CA3vFqiaK6vosAMeAHtKcKkPgP1UzNGT7SfsExrM4DgtAN

Click one. Go on.

0Copies spawned
G0Deepest generation
0.00SOL bought back
0$COCKROACH burned
Queen's NestNext cockroach in 1.00 SOL

01 · Live map

The infestation

The Queen sits in the middle. Every copy hangs off the one that spawned it, one ring per generation. Bigger means a bigger market cap. Watch for green: that's a copy buying back the original.

QueenG1G2G3G4G50 copies
Waking the colony…

Drag to turn · hover a node · click for links

02 · Life cycle

How it works

Four steps. No team in the loop. It just keeps going.

  1. 1

    Feed

    Trading

    Every trade on any cockroach pays a creator fee. Degens feed the colony whether they mean to or not.

  2. 2

    Nest

    Fees auto-claimed

    Every minute, the engine sweeps each coin's fees into its own Nest wallet. No dev wallet. No one to rug.

  3. 3

    Spawn

    A copy launches

    When a Nest hits 1 SOL, it pays to launch a copy on pump.fun: Cockroach #2, #3, #4… Copies spawn copies.

  4. 4

    Spread

    Buy back & burn

    50% of every copy's fees buys $COCKROACH and burns it. Every copy that lives makes the original rarer.

The rules, in numbers

1 SOL
fills a Nest. Then it launches a copy.
50%
of every copy's fees buys $COCKROACH and burns it.
50%
stays in the copy's Nest to raise its own children.
G5
is the deepest generation. Copies that deep stop spawning.
10/day
maximum new copies across the whole colony.
20 SOL
maximum bought back per day. The rest waits for tomorrow.
60 s
between engine ticks. Claims happen on their own.
0
sells. Ever. The engine can only claim, buy, burn and launch.

Questions

Who controls the fees?+

Every coin is launched with its own wallet as creator: the Queen is wallet #0, copy N is wallet #N−1, all derived from one seed held only by the engine. pump.fun pays creator fees to that wallet, so fees can only go where the engine sends them.

What exactly does the engine do?+

Every minute: claim each coin's creator fees (pump.fun bonding curve and PumpSwap) into its Nest; for copies, spend their share buying $COCKROACH and burn it; when a Nest is full, launch a copy on pump.fun. Each transaction is checked before signing and refused if it is anything else: no sells, no transfers out.

Why would copies pump $COCKROACH?+

Every copy is a live coin with its own traders. Whatever they trade, a share of its fees becomes a market buy of $COCKROACH followed by a burn. More copies, more volume, more buy pressure on the original, less supply.

Do copies spawn copies?+

Yes. A copy's Nest fills from its own fees and launches the next generation, up to G5. Each copy's description and website point back to $COCKROACH.

Can I check all of this?+

Every claim, buy, burn and launch is in the live feed with its Solscan link. The Queen's Nest address and mint are in Proof below. The burn total is the on-chain supply drop.

Is there a team allocation?+

No dev buy on copies and no team wallet in the loop. The Queen launched like any pump.fun coin.

03 · On-chain, right now

Live feed

Every claim, buyback, burn and spawn, as it lands. Every line links to its transaction on Solscan.

Live

Quiet. Too quiet. The first events land the minute the Queen starts trading.

    04 · Don't trust, verify

    Proof

    Treasury (the Queen's Nest)A6NV93QzVLjYVMsnqXbtfxvJe23AY9WmVj4acGvgVF6F

    The Queen's fees go to the treasury through pump.fun's fee split; every copy's creator is its own Nest wallet. The engine holds those keys, so the fees can only go where it sends them. The engine does four things and nothing else: claim fees, buy $COCKROACH, burn $COCKROACH, launch a copy. It never sells, and it never sends SOL anywhere outside the colony.

    $COCKROACH burned

    0

    SOL spent buying it
    0.00
    Fees claimed, all nests
    0.00
    Check the supply on Solscan ↗